

I will definitely be playing around with this once I'm back in act 2. Still no Idea how that works exactly yet. That normally never happens in the game, which might make the Atlas glitch possible. However, when dying under the effect of a pixie dust all 4 boosts vanish. Negative numbers for "debuffs" and also for "No Effect". So the game doesn't differenciate between Horace's Regenerate and Pixie Dust.

The ID's were read as 1 Byte, Duration and Ticks in 2 bytes. (For Spells that boost something the Ticks become the boosted value!)ħE4ED1 1st Duration - 7E4F7F 1st DurationħE4ED7 2nd Duration - 7E4F85 2nd DurationħE4EDD 3rd Duration - 7E4F8B 3rd DurationħE4EE3 4th Duration - 7E4F91 4th Duration If a fifth status/boost is added the first one gets overridden. As thought the game can only handle 4 effects on one characther at once.
